The contract is signed, so I can kermit-flail in public! I’m writing an interactive-fiction game called The Road to Canterbury for Choice of Games.
It is, as you might expect, loosely based on the Canterbury Tales. I’m having so much fun. The Choice of Games team has been wonderful to work with. Even the coding is fun! (That bit surprised me, I admit.) It’s for adults, although I’ll probably keep it roughly PG-13 because one of the greatest parts about this is how much my seven-year-old is impressed that Mama’s writing a game. He’s already my first beta-tester: he’s played through the first few thousand words of code.
The Road to Canterbury doesn’t have an official release date yet, but it should be out in early 2018.
Choice of Games publishes text-based, multiple-choice games. I highly recommend their other titles. I’ve had lots of fun with Max Gladstone’s Choice of the Deathless, Kreg Segall’s Midsummer Night’s Choice, Kevin Gold’s Choice of Alexandria and Rebecca Slitt’s Psy High, and am currently playing Kelly Sandoval’s Runt of the Litter.